What you need to know:
- Verizon, AWS and the NFL debuted the first 5G and MEC-enabled mobile game for fans in-stadium at Super Bowl LV.
- With Verizon 5G Edge and AWS Wavelength, the gameplay was offloaded to the edge of Verizon’s 5G network reducing latency (or lag) and allowing for a massive multi-player experience in stadium.
- Verizon customers playing the game in-stadium had an enhanced gaming experience thanks to the super low latency and massive bandwidth provided by 5G Ultra Wideband and mobile edge compute.
BASKING RIDGE, N.J. – Verizon, the NFL and AWS debuted the first 5G and mobile edge compute (MEC)-enabled mobile game for fans in-stadium at Super Bowl LV, called NFL Ultra Toss. Fans with the NFL Ticketholder app received a push notification during the second quarter and were able to compete by using their smartphone to virtually toss a football into the back of a virtual…

