For nearly a decade, video games have gained more and more attention to adult themes in which male characters act as guardians of their daughters and daughter statues. Process video game designer and critic Mattie Brice recently named it “dadification.” However, this maturity is almost exclusively focused on heterosexual men.
LGBTQ stories gain momentum in modern games, including indie darlings like Gone Home, the recently re-released Mass Effect queer romance option, and date simulations like Dream Daddy. I’m starting. However, these stories usually tend to be younger and often involve adults in their teens or early twenties.
But “Last of Us Part II” This work, in which the main character of a lesbian raises a…

