One of the biggest surprises at E3 was finally seeing Ubisoft’s Avatar: Frontiers of Pandora, the game based on the film of the same name. We got a look at the world, built on the latest Snowdrop engine by the developer. Now, a new video has released which delves further into the game and looks at why it will be a next-gen exclusive.
Pushing the Snowdrop engine harder than ever before, the game’s technical director Sebastian Lindoff says the team has created a Pandora that allows you “to explore the deep dense jungles on the ground, to the grand vistas high up in the skies”. With the adventure taking you up in the air, a greater emphasis has been placed on ensuring it looks as realistic as possible, with cloud density being a big focus.
The ground has also had some love too, with the team exploring the capabilities of ray tracing to make “Pandora more vibrant and realistic”. NPCs are…

