California-based cybersecurity firm Imperva finds in new research that the volume of DDoS in video games has grown by 100% in the first half of 2021. The median duration for these DDoS attacks last about 6.1 minutes. Players end up getting ping spikes, lag, disconnects, and could even lead to a higher incidence of cheating in video games.
“The tools and attack methods available to trolls and toxic players have become more sophisticated, easier to find and cheaper to buy,” reads a press release from Imperva. “In fact, Imperva Research Labs finds that for just $5 an hour, someone can rent the tools to execute a DDoS attack capable of crippling network resources. In some cases, the motivation behind these attacks is cheating. In other cases, bad actors gather information from individual gamers via chats and message boards, or infect their devices with malware.”
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