Mark Cerny, the lead system architect of the PS5, has explained the process of creating the console in a new video.
The legendary developer whose credits include Marble Madness, Crash Bandicoot and Marvel’s Spider-Man sat down with Wired to discuss his role in creating the PS5 and bringing its systems to life.
The video gives an insight into the pre-production process of the PS5, as well as the feedback the team received from the game development community.
“We’d been getting requests for an SSD all the way back to PlayStation 4. In particular, Tim Sweeney, who is the visionary founder of Epic Games, he said ‘hard drives were holding the industry back’”, Cerny reveals.
He goes on to explain how one of the priorities with the PlayStation 5 was to improve what Cerny refers to as…

