Ghostbusters was one of the most well-known multimedia franchises of the 1980s, and its popularity has endured nearly 30 years after the initial film’s debut. With 2016’s contentious reboot, Ghostbusters: Answer the Call, and the latest feature, Ghostbusters: Afterlife, the franchise has seen two new films in the last decade. Over the last three decades, the brand has spawned a slew of video game adaptations, with several of the most well-received being Saber Interactive’s Ghostbusters: The Video Game, released in 2009.
In a recent interview with gaming news site MP1st, Saber Interactive’s Chief Creative Officer Tim Willits spoke about the reason for the exclusion of multiplayer from the remake of the Ghostbusters game, citing the coding of the original’s multiplayer modes. Willits said that while the team did look into implementing multiplayer into the 2019 version, the…

