Ishikawa, Japan — Action games have developed drastically with advancements in graphic technology over the last decade. Unlike the single character-based Super Mario series, modern action games involve simultaneous fast-paced elements such as shooting and fighting. Further, they have exciting visuals, complex narratives, and boss battles. In action games, the players always have to overcome ‘enemy boss’ characters to reach the next level.
Despite their significance in modern games, boss battles have scarcely been investigated. In this vein, a group of researchers led by Assistant Professor Mohd Nor Akmal Khalid of the Japan Advanced Institute of Science and Technology (JAIST), have studied the evolution of boss battles in the God of War (GoW) series for identifying its underlying entertainment aspects. The paper was published in volume 10 of the journal IEEE Access on 30th…