Mental health and wellness have become more widely accepted in all facets of society, with more and more pieces of media portraying the different sides to mental health issues and its toll on all kinds of people.
Video games are no different in this revolution, with indie games in particular approaching this subject matter delicately, through personal stories and more lax ways of play. Games like The Sun Shines Over Us, Gris, and Limbo offer a great introspection to all kinds of psychological ailments and how one would deal with them.
Now when it comes to bigger, non-indie titles, we can see that a similar embrace of mental health-based storytelling have also taken place, albeit with a much bigger emphasis on varied gameplay and its portrayal of heroes and villains.

This shift from traditional heroism to more…

