More than one hundred E-Sports influencers and leaders gathered in Milwaukee’s Deer District on March 10 for the first ever Wisconsin Esports Summit.
What started in the 1980s, when kids rushed to arcades after school to drop quarters in games like Pac-Man and Space Invaders, continued into the 1990s as another generation could use home consoles to play adventures with the Mario Brothers or Sonic the Hedgehog.
Within another decade, the video game industry would generate a fortune in revenue. The games market was estimated to bring in $180 billion in 2021, a 1.5% increase over 2020. It would also become a platform for kids who grew up battling pixels could be paid for their skills.
“The global E-Sports, electronic sports, economy is now in the billions of dollars, demonstrating a worldwide interest and love of gaming,” said MKEsports Alliance’s Brandon…