Videogame publishers anticipate the pandemic-fueled turbocharging of their industry is here to stay, but engagement is slowing and hurting their stocks.
Going into earnings season, Wall Street knew that comparisons to last year would be tough. The April-to-June quarter lapped the first full calendar quarter of pandemic stay-at-home mandates, when videogame demand skyrocketed as it served as a go-to option for entertainment and online socialization, given that the medium has evolved into a gathering place for millions if not billions world-wide.
While results were still strong, the forecasts for many of the companies caused consternation, as they showed at least a plateau for the videogame boom, and stocks as a whole fell.
The one area that still appears most unsettled is mobile games, as two of the biggest names in mobile games headed in…

