Video games have taken us to some pretty messed-up places over the years, but few have the potential to disturb and distress quite like the inside of the human brain. Don’t let the colourful cartoon-like presentation or goofy sense of humour of Psychonauts 2 fool you — there’s something decidedly grim about the concept of being a trespasser in the mind of another, privy to all of their deepest secrets, revealing and reliving their repressed memories, dealing with physical manifestations of their fears and regrets, and even in some cases rewiring their cognition to alter their personality. That’s all in a day’s work for a trained Psychonaut, of course, but Raz isn’t that. He’s just a kid with psychic abilities and lofty ambitions, and just two levels in, he’s already recklessly and selfishly warping the mind of acting Psychonauts boss Hollis Forsythe to convince her that it’d be a…

