When Microsoft– a business that made “$198 billion in revenue and $83 billion in operating income” in 2022– decided to axe 10,000 employees recently, a number of those came from their video game operations, particularly 343 Studios, the movie directors of the Halo collection.
343, hit currently by a mix of layoffs and also essential separations, does not seem healthy. As we reported last week:
“The layoffs at 343 shouldn’t have happened and Halo Infinite should be in a better state,” previous Halo Infinite multiplayer developer, Patrick Wren, tweeted Wednesday evening. “The reason for both of those things is incompetent leadership up top during Halo Infinite development causing massive stress on those working hard to make Halo the best it can be.”
Even before the other day’s layoffs, 343 Industries has actually been encountering wave after wave of high degree separations as Halo …