Just like the game’s fateless protagonist, Kingdoms of Amalur: Re-Reckoning – Fatesworn exists against all odds. This is a brand new expansion to a game that first released ten years ago, from the same development team that brought us the remastered Re-Reckoning in 2020. It’s an incredibly strange scenario, but hardcore Amalur fans certainly won’t be complaining.
Like Amalur’s previous expansions, Fatesworn whisks your hero (or antihero) away to an intruiging new region, complete with its own storyline, quests, and characters. It’s an endgame DLC that’s only accessible once you’ve beaten Re-Reckoning’s main campaign, and it assumes that you’ve hit the level cap of 40. Indeed, Fatesworn can be quite tricky in the combat encounters that it throws at you, but thankfully, the difficulty hasn’t been cranked up to the point of tedium.
Tedious is how we’d describe most of Fatesworn’s side…

