Head of Xbox Phil Spencer has discussed his regret around the original announcement of Halo Infinite as an Xbox Series X/S launch game, saying that his team should have been honest with itself about whether the game was ready to show off and release.
Speaking to British GQ, Spencer looked back the original gameplay reveal of Halo Infinite, which was famously shown off and delayed shortly afterwards: “I don’t like how we did it. I don’t like that we showed the game, talked about it launching at the launch of the consoles. And then within a month we had moved it.”
Spencer added that the decision to delay Halo Infinite just a few months before its intended launch wasn’t an attempt to fool anyone: “We should have known before and just been honest with ourselves. We were there not out of deception, but more out of… hope. And I don’t think hope is a great development strategy.”

