Video games are a vehicle for escapism.
When you’re stressed out, there are few feelings more relieving than getting lost in a video game world that’s not afraid to be fun, joyful, and a little bit weird.
Few developers are better at achieving this balance than Double Fine. Known for games like Brutal Legend, Broken Age, and The Cave, the now Microsoft-owned studio consistently crafts games with a distinctively weird but vivacious charm and tone. For Studio Head Tim Schafer, these games are a perfect reflection of the team’s nature.
“It’s a wholesome team, and that style is just our taste,” Schafer says. “There’s no right or wrong answer about what you can put out into the world.”
With Psychonauts 2, Double Fine follows up a 16-year-old game that tackles serious mental health issues but does so in a way that’s uplifting rather than scary. Psychonauts has resonated…

