The Roblox logo is displayed on a banner, to celebrate the company’s IPO, on the front facade of the New York Stock Exchange (NYSE) in New York, U.S., March 10, 2021. REUTERS/Brendan McDermid/File Photo
Nov 8 (Reuters) – Roblox Corp (RBLX.N) exceeded market estimates for quarterly bookings on Monday as demand for its video games “MeepCity” and “Adopt Me!” stayed strong even after pandemic-led curbs eased, boosting its shares nearly 33% in extended trading.
People had turned to video games for entertainment during last year’s months-long isolation, sparking a boom that is yet to slow down despite schools reopening and COVID-19 restrictions easing.
Roblox, among the world’s most popular gaming sites for children, said daily active users grew 31% to 47.3 million during the third quarter and gamers spent 11.2 billion hours on the platform.
“Based on our October results, we appear to be…

