The new platform is available globally, with more than 100 developers on the platform, Ingrid Lestiyo, senior vice president and general manager, Operate Solutions at Unit told TechCrunch.
“This is simple. We are the fastest way to make cross-platform multiplayer games, and getting your multiplayer game live is clicks away through the Unity editor,” Lestiyo told TechCrunch. “We also make it easy for teams of any size to mix-and-match products to best suit their needs. Our products are also interoperable with one another, which makes for both a better developer and player experience.”
The new tools will include things developers need to build live games of any size, including the ability to sync their game logic with Unity’s backend services without needing to go through a platform release process. Among the tools provided are those that enable multiplayer gameplay, like those…

