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Waves Out is small game about using magnetism. I hesitate to classify the genre as I’m not sure what it would be. In the game you have to transport spheres to goal holes as each world gets progressive harder. Each level has around three rounds with a timer counting down. If you don’t get enough spheres in the holes in time, you have to restart.
There are three different ‘worlds’ which have four levels each, but they’re just slightly varied versions of the same level. That coupled with the rounds makes the game very repetitive, even with the variance. The last two levels somewhat deviate from this, but I doubt most people will get to that point. The score goals are way too easy to achieve for almost the entirety of the game, so much so that I often found myself standing around in the last round as you can continue to score even after you’ve…