
Welcome to the madhouse via Roundhouse. The studio was formed in 2019 under the Bethesda Game Studios label, reformed from Human Head Studios with the exact same staff in the exact same office. The Human Head team had finally published Rune II on November 12th, 2019. A day later, November 13th, Human Head Studios closes its doors. On the very same day, Roundhouse Studios is born under the Zenimax portfolio in one of the strangest industry moves ever seen, and one that left legal trouble in its wake.
Human Head, the development team led by Chris Rhinehart, had been around since 1997. While the team had been making Blair Witch Volume II: The Legend of Coffin Rock (2000), Rune (2000), Rune spin-offs (2000-2001), and later Dead Man’s Hand (2004) for the original Xbox, it is Prey (2006) that put the marker in the ground for Human Head as a dev team to look out for on Xbox. The sci-fi FPS…

