The ability to pause and rewind action is not something most video games include. While the idea offers a certain level of intrigue, it feels almost heretical to the idea of gaming in the first place. If a boss kills you, you’ve got to start over. Maybe not all the way over, but most games work off the idea that segments need to be completed from start to finish.
Rewinding the game, being able to zig when you accidentally zagged, time that roundhouse kick better, get that headshot when you hit a limb, sounds great. But many gamers would prefer to earn those rewards the old-fashioned way: by playing through over and over again, getting better with each run.
It’s an idea that makes a lot of sense. And for one NES game available to all Nintendo Switch Online subscribers with the Nintendo Entertainment System app, it’s better to play with heavy use of the rewind button — at least…

